PROJECT

Bon Voyage! is a coop video game where you have to guide a crowd of tourists through various levels. Each player have a specific power to achieve his goal : one guide can attract the crowd while the other one can repell them.
We prototyped two levels (the airport and the funfair) during our final semester at Gobelins School. You can watch the making of here!

→ Download the game

ROLE

Art direction, 
3D modelling, texturing
Motion
Concept arts

TEAM

Kim Baschet — 3D, Design
Anthelme Dumont — Development 
Jacky Fong — Development 
Charly Gigonnet — Development 
Adrien Muzycka — Sound design

modelisations

ASSETS MODELLED IN MAYA LT

ASSETS MODELLED IN MAYA LT

EACH LEVEL WAS DESIGNER AND TEXTURED IN UNITY

EACH LEVEL WAS DESIGNER AND TEXTURED IN UNITY

airport_02
airport_01
funfair_01
funfair_02
haunted_editor
haunted_house
test_01

WE CONDUCTED SEVERAL PLAYTESTS TO CREATE MORE GAMEPLAY ITERATIONS

WE CONDUCTED SEVERAL PLAYTESTS TO CREATE MORE GAMEPLAY ITERATIONS

WE CONDUCTED SEVERAL PLAYTESTS TO CREATE MORE GAMEPLAY ITERATIONS

ferris_editor

s e l e c t e d — w o r k s

Reel 2019Project type

Ladybugd e s i g n — m o t i o n

Go for Goodd e s i g n — m o t i o n

Arised e s i g n — m o t i o n

26 days of songs3 D — M O T I O N

Mechanicals t y l e f r a m e s

Merry LaneS T Y L E F R A M E S

Forbidden snacks3 D — M O T I O N