Bon Voyage! is a coop video game where you have to guide a crowd of tourists through various levels. Each player have a specific power to achieve his goal : one guide can attract the crowd while the other one can repell them.
We prototyped two levels (the airport and the funfair) during our final semester at Gobelins School. You can watch the making of here!
→ Download the game
Art direction,
3D modelling, texturing
Motion
Concept arts
Kim Baschet — 3D, Design
Anthelme Dumont — Development
Jacky Fong — Development
Charly Gigonnet — Development
Adrien Muzycka — Sound design
ASSETS MODELLED IN MAYA LT
ASSETS MODELLED IN MAYA LT
EACH LEVEL WAS DESIGNER AND TEXTURED IN UNITY
EACH LEVEL WAS DESIGNER AND TEXTURED IN UNITY
WE CONDUCTED SEVERAL PLAYTESTS TO CREATE MORE GAMEPLAY ITERATIONS
WE CONDUCTED SEVERAL PLAYTESTS TO CREATE MORE GAMEPLAY ITERATIONS
WE CONDUCTED SEVERAL PLAYTESTS TO CREATE MORE GAMEPLAY ITERATIONS
s e l e c t e d — w o r k s
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